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Skia
2D Graphics Library
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#include <SkSVGFeImage.h>

Public Member Functions | |
| sk_sp< SkImageFilter > | makeImageFilter (const SkSVGRenderContext &ctx, const SkSVGFilterContext &fctx) const |
| SkRect | resolveFilterSubregion (const SkSVGRenderContext &, const SkSVGFilterContext &) const |
| virtual SkSVGColorspace | resolveColorspace (const SkSVGRenderContext &, const SkSVGFilterContext &) const |
| Resolves the colorspace within which this filter effect should be applied. More... | |
| void | applyProperties (SkSVGRenderContext *) const |
| Propagates any inherited presentation attributes in the given context. More... | |
| void | appendChild (sk_sp< SkSVGNode >) override |
| void | setTransform (const SkSVGTransformType &t) |
| SkSVGTag | tag () const |
| void | render (const SkSVGRenderContext &) const |
| bool | asPaint (const SkSVGRenderContext &, SkPaint *) const |
| SkPath | asPath (const SkSVGRenderContext &) const |
| SkRect | objectBoundingBox (const SkSVGRenderContext &) const |
| void | setAttribute (SkSVGAttribute, const SkSVGValue &) |
| bool | setAttribute (const char *attributeName, const char *attributeValue) |
| bool | unique () const |
| May return true if the caller is the only owner. More... | |
| void | ref () const |
| Increment the reference count. More... | |
| void | unref () const |
| Decrement the reference count. More... | |
Static Public Member Functions | |
| static sk_sp< SkSVGFeImage > | Make () |
| static bool | IsFilterEffect (const sk_sp< SkSVGNode > &node) |
Protected Member Functions | |
| bool | parseAndSetAttribute (const char *, const char *) override |
| sk_sp< SkImageFilter > | onMakeImageFilter (const SkSVGRenderContext &, const SkSVGFilterContext &) const override |
| std::vector< SkSVGFeInputType > | getInputs () const override |
| void | onRender (const SkSVGRenderContext &) const final |
| SkPath | onAsPath (const SkSVGRenderContext &) const override |
| SkRect | onObjectBoundingBox (const SkSVGRenderContext &) const override |
| bool | hasChildren () const final |
| bool | onPrepareToRender (SkSVGRenderContext *) const override |
| void | onSetAttribute (SkSVGAttribute, const SkSVGValue &) override |
| void | mapToParent (SkPath *) const |
| void | mapToParent (SkRect *) const |
| virtual bool | onAsPaint (const SkSVGRenderContext &, SkPaint *) const |
Static Protected Member Functions | |
| static SkMatrix | ComputeViewboxMatrix (const SkRect &, const SkRect &, SkSVGPreserveAspectRatio) |
Protected Attributes | |
| skia_private::STArray< 1, sk_sp< SkSVGNode >, true > | fChildren |
Implements SkSVGNode.
Reimplemented in SkSVGFeLightSource.
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inherited |
Propagates any inherited presentation attributes in the given context.
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inherited |
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inherited |
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staticprotectedinherited |
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inlineoverrideprotectedvirtual |
Implements SkSVGFe.
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finalprotectedvirtualinherited |
Reimplemented from SkSVGNode.
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inlinestatic |
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inherited |
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protectedinherited |
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protectedinherited |
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inherited |
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inlineprotectedvirtualinherited |
Reimplemented in SkSVGPattern, and SkSVGGradient.
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overrideprotectedvirtualinherited |
Implements SkSVGNode.
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overrideprotectedvirtual |
Implements SkSVGFe.
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overrideprotectedvirtualinherited |
Reimplemented from SkSVGNode.
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overrideprotectedvirtualinherited |
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inlinefinalprotectedvirtualinherited |
Reimplemented from SkSVGContainer.
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overrideprotectedvirtualinherited |
Reimplemented from SkSVGNode.
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overrideprotectedvirtual |
Reimplemented from SkSVGFe.
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inlineinherited |
Increment the reference count.
Must be balanced by a call to unref().
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inherited |
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virtualinherited |
Resolves the colorspace within which this filter effect should be applied.
Spec: https://www.w3.org/TR/SVG11/painting.html#ColorInterpolationProperties 'color-interpolation-filters' property.
Reimplemented in SkSVGFeDisplacementMap.
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inherited |
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inherited |
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inherited |
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inlineinherited |
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inlineinherited |
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inlineinherited |
May return true if the caller is the only owner.
Ensures that all previous owner's actions are complete.
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inlineinherited |
Decrement the reference count.
If the reference count is 1 before the decrement, then delete the object. Note that if this is the case, then the object needs to have been allocated via new, and not on the stack.