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Skia
2D Graphics Library
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#include "include/core/SkColor.h"#include "include/core/SkMatrix.h"#include "include/core/SkPath.h"#include "include/core/SkPoint.h"#include "include/core/SkRect.h"#include "include/core/SkRefCnt.h"#include "include/core/SkScalar.h"#include "include/core/SkSpan.h"#include "include/core/SkString.h"#include "include/core/SkTypes.h"#include <optional>#include <vector>

Go to the source code of this file.
Classes | |
| class | SkSVGProperty< T, kInheritable > |
| class | SkSVGLength |
| class | SkSVGIRI |
| class | SkSVGColor |
| class | SkSVGPaint |
| class | SkSVGFuncIRI |
| class | SkSVGLineJoin |
| class | SkSVGSpreadMethod |
| class | SkSVGFillRule |
| class | SkSVGVisibility |
| class | SkSVGDashArray |
| class | SkSVGStopColor |
| class | SkSVGObjectBoundingBoxUnits |
| class | SkSVGFontFamily |
| class | SkSVGFontStyle |
| class | SkSVGFontSize |
| class | SkSVGFontWeight |
| struct | SkSVGPreserveAspectRatio |
| class | SkSVGTextAnchor |
| class | SkSVGFeInputType |
| class | SkSVGFeTurbulenceBaseFrequency |
| struct | SkSVGFeTurbulenceType |
Typedefs | |
| using | SkSVGColorType = SkColor |
| using | SkSVGIntegerType = int |
| using | SkSVGNumberType = SkScalar |
| using | SkSVGStringType = SkString |
| using | SkSVGViewBoxType = SkRect |
| using | SkSVGTransformType = SkMatrix |
| using | SkSVGPointsType = std::vector< SkPoint > |
| using | SkSVGFeColorMatrixValues = std::vector< SkSVGNumberType > |
Enumerations | |
| enum class | SkSVGPropertyState { kUnspecified , kInherit , kValue } |
| enum class | SkSVGLineCap { kButt , kRound , kSquare } |
| enum class | SkSVGFeColorMatrixType { kMatrix , kSaturate , kHueRotate , kLuminanceToAlpha } |
| enum class | SkSVGFeCompositeOperator { kOver , kIn , kOut , kAtop , kXor , kArithmetic } |
| enum class | SkSVGXmlSpace { kDefault , kPreserve } |
| enum class | SkSVGColorspace { kAuto , kSRGB , kLinearRGB } |
| enum class | SkSVGDisplay { kInline , kNone } |
| using SkSVGColorType = SkColor |
| using SkSVGFeColorMatrixValues = std::vector<SkSVGNumberType> |
| using SkSVGIntegerType = int |
| using SkSVGNumberType = SkScalar |
| using SkSVGPointsType = std::vector<SkPoint> |
| using SkSVGStringType = SkString |
| using SkSVGTransformType = SkMatrix |
| using SkSVGViewBoxType = SkRect |
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