8 #ifndef SkSGOpacityEffect_DEFINED
9 #define SkSGOpacityEffect_DEFINED
#define SG_ATTRIBUTE(attr_name, attr_type, attr_container)
Definition: SkSGNode.h:99
SkCanvas provides an interface for drawing, and how the drawing is clipped and transformed.
Definition: SkCanvas.h:99
SkMatrix holds a 3x3 matrix for transforming coordinates.
Definition: SkMatrix.h:53
Shared pointer class to wrap classes that support a ref()/unref() interface.
Definition: SkRefCnt.h:220
Base class for nodes which apply some transformation when rendering their descendants.
Definition: SkSGEffectNode.h:21
EffectNode(sk_sp< RenderNode >, uint32_t inval_traits=0)
Receiver for invalidation events.
Definition: SkSGInvalidationController.h:25
Concrete Effect node, applying opacity to its descendants.
Definition: SkSGOpacityEffect.h:19
const RenderNode * onNodeAt(const SkPoint &) const override
void onRender(SkCanvas *, const RenderContext *) const override
static sk_sp< OpacityEffect > Make(sk_sp< RenderNode > child, float opacity=1)
Definition: SkSGOpacityEffect.h:21
OpacityEffect(sk_sp< RenderNode >, float)
SkRect onRevalidate(InvalidationController *, const SkMatrix &) override
Base class for nodes which can render to a canvas.
Definition: SkSGRenderNode.h:27
SkRect holds four float coordinates describing the upper and lower bounds of a rectangle.
Definition: SkRect.h:582
Definition: SkSGRenderNode.h:53