Skia
2D Graphics Library
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#include <SkSGRenderNode.h>
Public Member Functions | |
bool | requiresIsolation () const |
void | modulatePaint (const SkMatrix &ctm, SkPaint *, bool is_layer_paint=false) const |
Public Attributes | |
sk_sp< SkColorFilter > | fColorFilter |
sk_sp< SkShader > | fShader |
sk_sp< SkShader > | fMaskShader |
sk_sp< SkBlender > | fBlender |
SkMatrix | fShaderCTM = SkMatrix::I() |
SkMatrix | fMaskCTM = SkMatrix::I() |
float | fOpacity = 1 |
void sksg::RenderNode::RenderContext::modulatePaint | ( | const SkMatrix & | ctm, |
SkPaint * | , | ||
bool | is_layer_paint = false |
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) | const |
bool sksg::RenderNode::RenderContext::requiresIsolation | ( | ) | const |
sk_sp<SkColorFilter> sksg::RenderNode::RenderContext::fColorFilter |
SkMatrix sksg::RenderNode::RenderContext::fMaskCTM = SkMatrix::I() |
float sksg::RenderNode::RenderContext::fOpacity = 1 |
SkMatrix sksg::RenderNode::RenderContext::fShaderCTM = SkMatrix::I() |