Skia
2D Graphics Library
|
SkSurface is responsible for managing the pixels that a canvas draws into. More...
#include <SkSurface.h>
Public Member Functions | |
bool | isCompatible (const GrSurfaceCharacterization &characterization) const |
Is this surface compatible with the provided characterization? More... | |
int | width () const |
Returns pixel count in each row; may be zero or greater. More... | |
int | height () const |
Returns pixel row count; may be zero or greater. More... | |
virtual SkImageInfo | imageInfo () const |
Returns an ImageInfo describing the surface. More... | |
uint32_t | generationID () |
Returns unique value identifying the content of SkSurface. More... | |
void | notifyContentWillChange (ContentChangeMode mode) |
Notifies that SkSurface contents will be changed by code outside of Skia. More... | |
GrRecordingContext * | recordingContext () const |
Returns the recording context being used by the SkSurface. More... | |
skgpu::graphite::Recorder * | recorder () const |
Returns the recorder being used by the SkSurface. More... | |
virtual bool | replaceBackendTexture (const GrBackendTexture &backendTexture, GrSurfaceOrigin origin, ContentChangeMode mode=kRetain_ContentChangeMode, TextureReleaseProc=nullptr, ReleaseContext=nullptr)=0 |
If the surface was made via MakeFromBackendTexture then it's backing texture may be substituted with a different texture. More... | |
SkCanvas * | getCanvas () |
Returns SkCanvas that draws into SkSurface. More... | |
sk_sp< const SkCapabilities > | capabilities () |
Returns SkCapabilities that describes the capabilities of the SkSurface's device. More... | |
sk_sp< SkSurface > | makeSurface (const SkImageInfo &imageInfo) |
Returns a compatible SkSurface, or nullptr. More... | |
sk_sp< SkSurface > | makeSurface (int width, int height) |
Calls makeSurface(ImageInfo) with the same ImageInfo as this surface, but with the specified width and height. More... | |
sk_sp< SkImage > | makeImageSnapshot () |
Returns SkImage capturing SkSurface contents. More... | |
sk_sp< SkImage > | makeImageSnapshot (const SkIRect &bounds) |
Like the no-parameter version, this returns an image of the current surface contents. More... | |
void | draw (SkCanvas *canvas, SkScalar x, SkScalar y, const SkSamplingOptions &sampling, const SkPaint *paint) |
Draws SkSurface contents to canvas, with its top-left corner at (x, y). More... | |
void | draw (SkCanvas *canvas, SkScalar x, SkScalar y, const SkPaint *paint=nullptr) |
bool | peekPixels (SkPixmap *pixmap) |
Copies SkSurface pixel address, row bytes, and SkImageInfo to SkPixmap, if address is available, and returns true. More... | |
bool | readPixels (const SkPixmap &dst, int srcX, int srcY) |
Copies SkRect of pixels to dst. More... | |
bool | readPixels (const SkImageInfo &dstInfo, void *dstPixels, size_t dstRowBytes, int srcX, int srcY) |
Copies SkRect of pixels from SkCanvas into dstPixels. More... | |
bool | readPixels (const SkBitmap &dst, int srcX, int srcY) |
Copies SkRect of pixels from SkSurface into bitmap. More... | |
void | asyncRescaleAndReadPixels (const SkImageInfo &info, const SkIRect &srcRect, RescaleGamma rescaleGamma, RescaleMode rescaleMode, ReadPixelsCallback callback, ReadPixelsContext context) |
Makes surface pixel data available to caller, possibly asynchronously. More... | |
void | asyncRescaleAndReadPixelsYUV420 (SkYUVColorSpace yuvColorSpace, sk_sp< SkColorSpace > dstColorSpace, const SkIRect &srcRect, const SkISize &dstSize, RescaleGamma rescaleGamma, RescaleMode rescaleMode, ReadPixelsCallback callback, ReadPixelsContext context) |
Similar to asyncRescaleAndReadPixels but performs an additional conversion to YUV. More... | |
void | asyncRescaleAndReadPixelsYUVA420 (SkYUVColorSpace yuvColorSpace, sk_sp< SkColorSpace > dstColorSpace, const SkIRect &srcRect, const SkISize &dstSize, RescaleGamma rescaleGamma, RescaleMode rescaleMode, ReadPixelsCallback callback, ReadPixelsContext context) |
Identical to asyncRescaleAndReadPixelsYUV420 but a fourth plane is returned in the AsyncReadResult passed to 'callback'. More... | |
void | writePixels (const SkPixmap &src, int dstX, int dstY) |
Copies SkRect of pixels from the src SkPixmap to the SkSurface. More... | |
void | writePixels (const SkBitmap &src, int dstX, int dstY) |
Copies SkRect of pixels from the src SkBitmap to the SkSurface. More... | |
const SkSurfaceProps & | props () const |
Returns SkSurfaceProps for surface. More... | |
bool | wait (int numSemaphores, const GrBackendSemaphore *waitSemaphores, bool deleteSemaphoresAfterWait=true) |
Inserts a list of GPU semaphores that the current GPU-backed API must wait on before executing any more commands on the GPU for this surface. More... | |
bool | characterize (GrSurfaceCharacterization *characterization) const |
Initializes GrSurfaceCharacterization that can be used to perform GPU back-end processing in a separate thread. More... | |
bool | unique () const |
May return true if the caller is the only owner. More... | |
void | ref () const |
Increment the reference count. More... | |
void | unref () const |
Decrement the reference count. More... | |
Static Public Attributes | |
static constexpr BackendHandleAccess | kFlushRead_BackendHandleAccess |
static constexpr BackendHandleAccess | kFlushWrite_BackendHandleAccess |
static constexpr BackendHandleAccess | kDiscardWrite_BackendHandleAccess |
Protected Member Functions | |
SkSurface (int width, int height, const SkSurfaceProps *surfaceProps) | |
SkSurface (const SkImageInfo &imageInfo, const SkSurfaceProps *surfaceProps) | |
void | dirtyGenerationID () |
SkSurface is responsible for managing the pixels that a canvas draws into.
The pixels can be allocated either in CPU memory (a raster surface) or on the GPU (a GrRenderTarget surface). SkSurface takes care of allocating a SkCanvas that will draw into the surface. Call surface->getCanvas() to use that canvas (but don't delete it, it is owned by the surface). SkSurface always has non-zero dimensions. If there is a request for a new surface, and either of the requested dimensions are zero, then nullptr will be returned.
Clients should not subclass SkSurface as there is a lot of internal machinery that is not publicly accessible.
using SkSurface::ReadPixelsCallback = void(ReadPixelsContext, std::unique_ptr<const AsyncReadResult>) |
Client-provided callback to asyncRescaleAndReadPixels() or asyncRescaleAndReadPixelsYUV420() that is called when read result is ready or on failure.
using SkSurface::ReadPixelsContext = void* |
Client-provided context that is passed to client-provided ReadPixelsContext.
using SkSurface::ReleaseContext = void* |
Caller data passed to TextureReleaseProc; may be nullptr.
Controls the gamma that rescaling occurs in for asyncRescaleAndReadPixels() and asyncRescaleAndReadPixelsYUV420().
using SkSurface::TextureReleaseProc = void (*)(ReleaseContext) |
User function called when supplied texture may be deleted.
|
strong |
|
protected |
|
protected |
void SkSurface::asyncRescaleAndReadPixels | ( | const SkImageInfo & | info, |
const SkIRect & | srcRect, | ||
RescaleGamma | rescaleGamma, | ||
RescaleMode | rescaleMode, | ||
ReadPixelsCallback | callback, | ||
ReadPixelsContext | context | ||
) |
Makes surface pixel data available to caller, possibly asynchronously.
It can also rescale the surface pixels.
Currently asynchronous reads are only supported on the GPU backend and only when the underlying 3D API supports transfer buffers and CPU/GPU synchronization primitives. In all other cases this operates synchronously.
Data is read from the source sub-rectangle, is optionally converted to a linear gamma, is rescaled to the size indicated by 'info', is then converted to the color space, color type, and alpha type of 'info'. A 'srcRect' that is not contained by the bounds of the surface causes failure.
When the pixel data is ready the caller's ReadPixelsCallback is called with a AsyncReadResult containing pixel data in the requested color type, alpha type, and color space. The AsyncReadResult will have count() == 1. Upon failure the callback is called with nullptr for AsyncReadResult. For a GPU surface this flushes work but a submit must occur to guarantee a finite time before the callback is called.
The data is valid for the lifetime of AsyncReadResult with the exception that if the SkSurface is GPU-backed the data is immediately invalidated if the context is abandoned or destroyed.
info | info of the requested pixels |
srcRect | subrectangle of surface to read |
rescaleGamma | controls whether rescaling is done in the surface's gamma or whether the source data is transformed to a linear gamma before rescaling. |
rescaleMode | controls the technique of the rescaling |
callback | function to call with result of the read |
context | passed to callback |
void SkSurface::asyncRescaleAndReadPixelsYUV420 | ( | SkYUVColorSpace | yuvColorSpace, |
sk_sp< SkColorSpace > | dstColorSpace, | ||
const SkIRect & | srcRect, | ||
const SkISize & | dstSize, | ||
RescaleGamma | rescaleGamma, | ||
RescaleMode | rescaleMode, | ||
ReadPixelsCallback | callback, | ||
ReadPixelsContext | context | ||
) |
Similar to asyncRescaleAndReadPixels but performs an additional conversion to YUV.
The RGB->YUV conversion is controlled by 'yuvColorSpace'. The YUV data is returned as three planes ordered y, u, v. The u and v planes are half the width and height of the resized rectangle. The y, u, and v values are single bytes. Currently this fails if 'dstSize' width and height are not even. A 'srcRect' that is not contained by the bounds of the surface causes failure.
When the pixel data is ready the caller's ReadPixelsCallback is called with a AsyncReadResult containing the planar data. The AsyncReadResult will have count() == 3. Upon failure the callback is called with nullptr for AsyncReadResult. For a GPU surface this flushes work but a submit must occur to guarantee a finite time before the callback is called.
The data is valid for the lifetime of AsyncReadResult with the exception that if the SkSurface is GPU-backed the data is immediately invalidated if the context is abandoned or destroyed.
yuvColorSpace | The transformation from RGB to YUV. Applied to the resized image after it is converted to dstColorSpace. |
dstColorSpace | The color space to convert the resized image to, after rescaling. |
srcRect | The portion of the surface to rescale and convert to YUV planes. |
dstSize | The size to rescale srcRect to |
rescaleGamma | controls whether rescaling is done in the surface's gamma or whether the source data is transformed to a linear gamma before rescaling. |
rescaleMode | controls the sampling technique of the rescaling |
callback | function to call with the planar read result |
context | passed to callback |
void SkSurface::asyncRescaleAndReadPixelsYUVA420 | ( | SkYUVColorSpace | yuvColorSpace, |
sk_sp< SkColorSpace > | dstColorSpace, | ||
const SkIRect & | srcRect, | ||
const SkISize & | dstSize, | ||
RescaleGamma | rescaleGamma, | ||
RescaleMode | rescaleMode, | ||
ReadPixelsCallback | callback, | ||
ReadPixelsContext | context | ||
) |
Identical to asyncRescaleAndReadPixelsYUV420 but a fourth plane is returned in the AsyncReadResult passed to 'callback'.
The fourth plane contains the alpha chanel at the same full resolution as the Y plane.
sk_sp<const SkCapabilities> SkSurface::capabilities | ( | ) |
Returns SkCapabilities that describes the capabilities of the SkSurface's device.
bool SkSurface::characterize | ( | GrSurfaceCharacterization * | characterization | ) | const |
Initializes GrSurfaceCharacterization that can be used to perform GPU back-end processing in a separate thread.
Typically this is used to divide drawing into multiple tiles. GrDeferredDisplayListRecorder records the drawing commands for each tile.
Return true if SkSurface supports characterization. raster surface returns false.
characterization | properties for parallel drawing |
|
inlineprotected |
|
inline |
void SkSurface::draw | ( | SkCanvas * | canvas, |
SkScalar | x, | ||
SkScalar | y, | ||
const SkSamplingOptions & | sampling, | ||
const SkPaint * | paint | ||
) |
Draws SkSurface contents to canvas, with its top-left corner at (x, y).
If SkPaint paint is not nullptr, apply SkColorFilter, alpha, SkImageFilter, and SkBlendMode.
canvas | SkCanvas drawn into |
x | horizontal offset in SkCanvas |
y | vertical offset in SkCanvas |
sampling | what technique to use when sampling the surface pixels |
paint | SkPaint containing SkBlendMode, SkColorFilter, SkImageFilter, and so on; or nullptr |
uint32_t SkSurface::generationID | ( | ) |
Returns unique value identifying the content of SkSurface.
Returned value changes each time the content changes. Content is changed by drawing, or by calling notifyContentWillChange().
example: https://fiddle.skia.org/c/@Surface_notifyContentWillChange
SkCanvas* SkSurface::getCanvas | ( | ) |
|
inline |
Returns pixel row count; may be zero or greater.
|
inlinevirtual |
Returns an ImageInfo describing the surface.
bool SkSurface::isCompatible | ( | const GrSurfaceCharacterization & | characterization | ) | const |
Is this surface compatible with the provided characterization?
This method can be used to determine if an existing SkSurface is a viable destination for an GrDeferredDisplayList.
characterization | The characterization for which a compatibility check is desired |
Returns SkImage capturing SkSurface contents.
Subsequent drawing to SkSurface contents are not captured. SkImage allocation is accounted for if SkSurface was created with skgpu::Budgeted::kYes.
example: https://fiddle.skia.org/c/@Surface_makeImageSnapshot
Like the no-parameter version, this returns an image of the current surface contents.
This variant takes a rectangle specifying the subset of the surface that is of interest. These bounds will be sanitized before being used.
example: https://fiddle.skia.org/c/@Surface_makeImageSnapshot_2
sk_sp<SkSurface> SkSurface::makeSurface | ( | const SkImageInfo & | imageInfo | ) |
Returns a compatible SkSurface, or nullptr.
Returned SkSurface contains the same raster, GPU, or null properties as the original. Returned SkSurface does not share the same pixels.
Returns nullptr if imageInfo width or height are zero, or if imageInfo is incompatible with SkSurface.
imageInfo | width, height, SkColorType, SkAlphaType, SkColorSpace, of SkSurface; width and height must be greater than zero |
Calls makeSurface(ImageInfo) with the same ImageInfo as this surface, but with the specified width and height.
void SkSurface::notifyContentWillChange | ( | ContentChangeMode | mode | ) |
Notifies that SkSurface contents will be changed by code outside of Skia.
Subsequent calls to generationID() return a different value.
TODO: Can kRetain_ContentChangeMode be deprecated?
example: https://fiddle.skia.org/c/@Surface_notifyContentWillChange
bool SkSurface::peekPixels | ( | SkPixmap * | pixmap | ) |
Copies SkSurface pixel address, row bytes, and SkImageInfo to SkPixmap, if address is available, and returns true.
If pixel address is not available, return false and leave SkPixmap unchanged.
pixmap contents become invalid on any future change to SkSurface.
pixmap | storage for pixel state if pixels are readable; otherwise, ignored |
|
inline |
Returns SkSurfaceProps for surface.
bool SkSurface::readPixels | ( | const SkBitmap & | dst, |
int | srcX, | ||
int | srcY | ||
) |
Copies SkRect of pixels from SkSurface into bitmap.
Source SkRect corners are (srcX, srcY) and SkSurface (width(), height()). Destination SkRect corners are (0, 0) and (bitmap.width(), bitmap.height()). Copies each readable pixel intersecting both rectangles, without scaling, converting to bitmap.colorType() and bitmap.alphaType() if required.
Pixels are readable when SkSurface is raster, or backed by a GPU.
The destination pixel storage must be allocated by the caller.
Pixel values are converted only if SkColorType and SkAlphaType do not match. Only pixels within both source and destination rectangles are copied. dst contents outside SkRect intersection are unchanged.
Pass negative values for srcX or srcY to offset pixels across or down destination.
Does not copy, and returns false if:
dst | storage for pixels copied from SkSurface |
srcX | offset into readable pixels on x-axis; may be negative |
srcY | offset into readable pixels on y-axis; may be negative |
bool SkSurface::readPixels | ( | const SkImageInfo & | dstInfo, |
void * | dstPixels, | ||
size_t | dstRowBytes, | ||
int | srcX, | ||
int | srcY | ||
) |
Copies SkRect of pixels from SkCanvas into dstPixels.
Source SkRect corners are (srcX, srcY) and SkSurface (width(), height()). Destination SkRect corners are (0, 0) and (dstInfo.width(), dstInfo.height()). Copies each readable pixel intersecting both rectangles, without scaling, converting to dstInfo.colorType() and dstInfo.alphaType() if required.
Pixels are readable when SkSurface is raster, or backed by a GPU.
The destination pixel storage must be allocated by the caller.
Pixel values are converted only if SkColorType and SkAlphaType do not match. Only pixels within both source and destination rectangles are copied. dstPixels contents outside SkRect intersection are unchanged.
Pass negative values for srcX or srcY to offset pixels across or down destination.
Does not copy, and returns false if:
dstInfo | width, height, SkColorType, and SkAlphaType of dstPixels |
dstPixels | storage for pixels; dstInfo.height() times dstRowBytes, or larger |
dstRowBytes | size of one destination row; dstInfo.width() times pixel size, or larger |
srcX | offset into readable pixels on x-axis; may be negative |
srcY | offset into readable pixels on y-axis; may be negative |
bool SkSurface::readPixels | ( | const SkPixmap & | dst, |
int | srcX, | ||
int | srcY | ||
) |
Copies SkRect of pixels to dst.
Source SkRect corners are (srcX, srcY) and SkSurface (width(), height()). Destination SkRect corners are (0, 0) and (dst.width(), dst.height()). Copies each readable pixel intersecting both rectangles, without scaling, converting to dst.colorType() and dst.alphaType() if required.
Pixels are readable when SkSurface is raster, or backed by a GPU.
The destination pixel storage must be allocated by the caller.
Pixel values are converted only if SkColorType and SkAlphaType do not match. Only pixels within both source and destination rectangles are copied. dst contents outside SkRect intersection are unchanged.
Pass negative values for srcX or srcY to offset pixels across or down destination.
Does not copy, and returns false if:
dst | storage for pixels copied from SkSurface |
srcX | offset into readable pixels on x-axis; may be negative |
srcY | offset into readable pixels on y-axis; may be negative |
skgpu::graphite::Recorder* SkSurface::recorder | ( | ) | const |
Returns the recorder being used by the SkSurface.
GrRecordingContext* SkSurface::recordingContext | ( | ) | const |
Returns the recording context being used by the SkSurface.
|
inlineinherited |
Increment the reference count.
Must be balanced by a call to unref().
|
pure virtual |
If the surface was made via MakeFromBackendTexture then it's backing texture may be substituted with a different texture.
The contents of the previous backing texture are copied into the new texture. SkCanvas state is preserved. The original sample count is used. The GrBackendFormat and dimensions of replacement texture must match that of the original.
Upon success textureReleaseProc is called when it is safe to delete the texture in the backend API (accounting only for use of the texture by this surface). If SkSurface creation fails textureReleaseProc is called before this function returns.
backendTexture | the new backing texture for the surface |
mode | Retain or discard current Content |
TextureReleaseProc | function called when texture can be released |
ReleaseContext | state passed to textureReleaseProc |
|
inlineinherited |
May return true if the caller is the only owner.
Ensures that all previous owner's actions are complete.
|
inlineinherited |
Decrement the reference count.
If the reference count is 1 before the decrement, then delete the object. Note that if this is the case, then the object needs to have been allocated via new, and not on the stack.
bool SkSurface::wait | ( | int | numSemaphores, |
const GrBackendSemaphore * | waitSemaphores, | ||
bool | deleteSemaphoresAfterWait = true |
||
) |
Inserts a list of GPU semaphores that the current GPU-backed API must wait on before executing any more commands on the GPU for this surface.
We only guarantee blocking transfer and fragment shader work, but may block earlier stages as well depending on the backend. If this call returns false, then the GPU back-end will not wait on any passed in semaphores, and the client will still own the semaphores, regardless of the value of deleteSemaphoresAfterWait.
If deleteSemaphoresAfterWait is false then Skia will not delete the semaphores. In this case it is the client's responsibility to not destroy or attempt to reuse the semaphores until it knows that Skia has finished waiting on them. This can be done by using finishedProcs on flush calls.
numSemaphores | size of waitSemaphores array |
waitSemaphores | array of semaphore containers @paramm deleteSemaphoresAfterWait who owns and should delete the semaphores |
|
inline |
Returns pixel count in each row; may be zero or greater.
void SkSurface::writePixels | ( | const SkBitmap & | src, |
int | dstX, | ||
int | dstY | ||
) |
Copies SkRect of pixels from the src SkBitmap to the SkSurface.
Source SkRect corners are (0, 0) and (src.width(), src.height()). Destination SkRect corners are (dstX, dstY) and (dstX + Surface width(), dstY + Surface height()).
Copies each readable pixel intersecting both rectangles, without scaling, converting to SkSurface colorType() and SkSurface alphaType() if required.
void SkSurface::writePixels | ( | const SkPixmap & | src, |
int | dstX, | ||
int | dstY | ||
) |
Copies SkRect of pixels from the src SkPixmap to the SkSurface.
Source SkRect corners are (0, 0) and (src.width(), src.height()). Destination SkRect corners are (dstX, dstY) and (dstX + Surface width(), dstY + Surface height()).
Copies each readable pixel intersecting both rectangles, without scaling, converting to SkSurface colorType() and SkSurface alphaType() if required.
|
staticconstexpr |
|
staticconstexpr |
|
staticconstexpr |