#include <SkCapabilities.h>
◆ SkCapabilities()
SkCapabilities::SkCapabilities |
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protecteddefault |
◆ initSkCaps()
void SkCapabilities::initSkCaps |
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const SkSL::ShaderCaps * |
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protected |
◆ RasterBackend()
◆ ref()
void SkRefCntBase::ref |
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const |
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inlineinherited |
Increment the reference count.
Must be balanced by a call to unref().
◆ skslVersion()
SkSL::Version SkCapabilities::skslVersion |
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const |
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inline |
◆ unique()
bool SkRefCntBase::unique |
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const |
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inlineinherited |
May return true if the caller is the only owner.
Ensures that all previous owner's actions are complete.
◆ unref()
void SkRefCntBase::unref |
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const |
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inlineinherited |
Decrement the reference count.
If the reference count is 1 before the decrement, then delete the object. Note that if this is the case, then the object needs to have been allocated via new, and not on the stack.
◆ fSkSLVersion
SkSL::Version SkCapabilities::fSkSLVersion = SkSL::Version::k100 |
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protected |
The documentation for this class was generated from the following file: