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Skia
2D Graphics Library
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#include "include/core/SkTypes.h"
Go to the source code of this file.
Functions | |
| SK_API void | SkSwapRB (uint32_t *dest, const uint32_t *src, int count) |
| Swizzles byte order of |count| 32-bit pixels, swapping R and B. More... | |
| SK_API void SkSwapRB | ( | uint32_t * | dest, |
| const uint32_t * | src, | ||
| int | count | ||
| ) |
Swizzles byte order of |count| 32-bit pixels, swapping R and B.
(RGBA <-> BGRA)