Skia
2D Graphics Library
SkSwizzle.h
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/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkSwizzle_DEFINED
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#define SkSwizzle_DEFINED
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#include "
include/core/SkTypes.h
"
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SK_API
void
SkSwapRB
(uint32_t* dest,
const
uint32_t* src,
int
count);
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#endif
SkSwapRB
SK_API void SkSwapRB(uint32_t *dest, const uint32_t *src, int count)
Swizzles byte order of |count| 32-bit pixels, swapping R and B.
SkTypes.h
include
core
SkSwizzle.h
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