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Skia
2D Graphics Library
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#include "include/core/SkImage.h"
#include "include/core/SkImageInfo.h"
#include "include/core/SkPixmap.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkSamplingOptions.h"
#include "include/core/SkScalar.h"
#include "include/core/SkSurfaceProps.h"
#include "include/core/SkTypes.h"
#include <cstddef>
#include <cstdint>
#include <memory>
Go to the source code of this file.
Classes | |
class | SkSurface |
SkSurface is responsible for managing the pixels that a canvas draws into. More... | |
Namespaces | |
skgpu | |
This file includes numerous public types that are used by all of our gpu backends. | |
skgpu::graphite | |