Skia
2D Graphics Library
SkSurface.h File Reference
#include "include/core/SkImage.h"
#include "include/core/SkImageInfo.h"
#include "include/core/SkPixmap.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkSamplingOptions.h"
#include "include/core/SkScalar.h"
#include "include/core/SkSurfaceProps.h"
#include "include/core/SkTypes.h"
#include <cstddef>
#include <cstdint>
#include <memory>
Include dependency graph for SkSurface.h:

Go to the source code of this file.

Classes

class  SkSurface
 SkSurface is responsible for managing the pixels that a canvas draws into. More...
 

Namespaces

 skgpu
 This file includes numerous public types that are used by all of our gpu backends.
 
 skgpu::graphite