#include "include/core/SkTypes.h"
#include "include/private/base/SkTo.h"
Go to the source code of this file.
◆ SkPixelGeometry
Description of how the LCD strips are arranged for each pixel.
If this is unknown, or the pixels are meant to be "portable" and/or transformed before showing (e.g. rotated, scaled) then use kUnknown_SkPixelGeometry.
Enumerator |
---|
kUnknown_SkPixelGeometry | |
kRGB_H_SkPixelGeometry | |
kBGR_H_SkPixelGeometry | |
kRGB_V_SkPixelGeometry | |
kBGR_V_SkPixelGeometry | |
◆ SkPixelGeometryIsBGR()
◆ SkPixelGeometryIsH()
◆ SkPixelGeometryIsRGB()
◆ SkPixelGeometryIsV()