Skia
2D Graphics Library
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#include "include/core/SkColor.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkPath.h"
#include "include/core/SkTypes.h"
#include "include/private/base/SkNoncopyable.h"
#include "modules/svg/include/SkSVGTypes.h"
Go to the source code of this file.
Classes | |
class | SkSVGValue |
class | SkSVGWrapperValue< T, ValueType > |
using SkSVGObjectBoundingBoxUnitsValue = SkSVGWrapperValue<SkSVGObjectBoundingBoxUnits, SkSVGValue::Type::kObjectBoundingBoxUnits> |
using SkSVGPreserveAspectRatioValue = SkSVGWrapperValue<SkSVGPreserveAspectRatio, SkSVGValue::Type::kPreserveAspectRatio> |