Skia
2D Graphics Library
SkSVGPattern.h
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1 /*
2  * Copyright 2017 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkSVGPattern_DEFINED
9 #define SkSVGPattern_DEFINED
10 
13 
14 class SkSVGRenderContext;
15 
16 class SK_API SkSVGPattern final : public SkSVGHiddenContainer {
17 public:
19  return sk_sp<SkSVGPattern>(new SkSVGPattern());
20  }
21 
22  SVG_ATTR(Href, SkSVGIRI, SkSVGIRI())
27  SVG_OPTIONAL_ATTR(PatternTransform, SkSVGTransformType)
28 
29 protected:
31 
32  bool parseAndSetAttribute(const char*, const char*) override;
33 
34  bool onAsPaint(const SkSVGRenderContext&, SkPaint*) const override;
35 
36 private:
37  struct PatternAttributes {
38  SkTLazy<SkSVGLength> fX,
39  fY,
40  fWidth,
41  fHeight;
42  SkTLazy<SkSVGTransformType> fPatternTransform;
43  };
44 
45  const SkSVGPattern* resolveHref(const SkSVGRenderContext&, PatternAttributes*) const;
46  const SkSVGPattern* hrefTarget(const SkSVGRenderContext&) const;
47 
48  // TODO:
49  // - patternUnits
50  // - patternContentUnits
51 
52  using INHERITED = SkSVGHiddenContainer;
53 };
54 
55 #endif // SkSVGPattern_DEFINED
#define SVG_OPTIONAL_ATTR(attr_name, attr_type)
Definition: SkSVGNode.h:213
#define SVG_ATTR(attr_name, attr_type, attr_default)
Definition: SkSVGNode.h:203
SkMatrix holds a 3x3 matrix for transforming coordinates.
Definition: SkMatrix.h:53
SkPaint controls options applied when drawing.
Definition: SkPaint.h:44
Definition: SkSVGHiddenContainer.h:13
SkSVGHiddenContainer(SkSVGTag t)
Definition: SkSVGHiddenContainer.h:15
Definition: SkSVGTypes.h:152
Definition: SkSVGTypes.h:116
Definition: SkSVGPattern.h:16
static sk_sp< SkSVGPattern > Make()
Definition: SkSVGPattern.h:18
Definition: SkSVGRenderContext.h:61
Shared pointer class to wrap classes that support a ref()/unref() interface.
Definition: SkRefCnt.h:220