Skia
2D Graphics Library
|
#include "modules/sksg/include/SkSGEffectNode.h"
#include "modules/sksg/include/SkSGNode.h"
#include "include/core/SkBlendMode.h"
#include "include/core/SkColor.h"
#include "include/effects/SkImageFilters.h"
#include <memory>
#include <vector>
Go to the source code of this file.
Classes | |
class | sksg::Shader |
Shader base class. More... | |
class | sksg::ShaderEffect |
Attaches a shader to the render DAG. More... | |
class | sksg::MaskShaderEffect |
Attaches a mask shader to the render DAG. More... | |
class | sksg::ImageFilter |
ImageFilter base class. More... | |
class | sksg::ImageFilterEffect |
Attaches an ImageFilter (chain) to the render DAG. More... | |
class | sksg::ExternalImageFilter |
Wrapper for externally-managed SkImageFilters. More... | |
class | sksg::DropShadowImageFilter |
SkDropShadowImageFilter node. More... | |
class | sksg::BlurImageFilter |
SkBlurImageFilter node. More... | |
class | sksg::BlenderEffect |
Applies an SkBlender to descendant render nodes. More... | |
class | sksg::LayerEffect |
Namespaces | |
sksg | |