Skia
2D Graphics Library
SkSGColorFilter.h File Reference
#include "modules/sksg/include/SkSGEffectNode.h"
#include "include/core/SkBlendMode.h"
#include <vector>
Include dependency graph for SkSGColorFilter.h:

Go to the source code of this file.

Classes

class  sksg::ColorFilter
 Base class for nodes which apply a color filter when rendering their descendants. More...
 
class  sksg::ExternalColorFilter
 Wrapper for externally-managed SkColorFilters. More...
 
class  sksg::ModeColorFilter
 Concrete SkBlendModeColorFilter Effect node. More...
 
class  sksg::GradientColorFilter
 Tint/multi-tone color effect: maps RGB colors to the [C0,C1][C1,C2]..[Cn-1,Cn] gradient based on input luminance (where the colors are evenly distributed across the luminance domain), then mixes with the input based on weight. More...
 

Namespaces

 sksg