Skia
2D Graphics Library
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#include "modules/sksg/include/SkSGEffectNode.h"
#include "include/core/SkBlendMode.h"
#include <vector>
Go to the source code of this file.
Classes | |
class | sksg::ColorFilter |
Base class for nodes which apply a color filter when rendering their descendants. More... | |
class | sksg::ExternalColorFilter |
Wrapper for externally-managed SkColorFilters. More... | |
class | sksg::ModeColorFilter |
Concrete SkBlendModeColorFilter Effect node. More... | |
class | sksg::GradientColorFilter |
Tint/multi-tone color effect: maps RGB colors to the [C0,C1][C1,C2]..[Cn-1,Cn] gradient based on input luminance (where the colors are evenly distributed across the luminance domain), then mixes with the input based on weight. More... | |
Namespaces | |
sksg | |