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Skia
2D Graphics Library
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This is the complete list of members for sksg::Draw, including all inherited members.
| bounds() const | sksg::Node | inlineprotected |
| Draw(sk_sp< GeometryNode >, sk_sp< PaintNode > paint) | sksg::Draw | protected |
| fInvalObserver | sksg::Node | |
| fInvalObserverArray | sksg::Node | |
| hasInval() const | sksg::Node | inlineprotected |
| invalidate(bool damage=true) | sksg::Node | |
| InvalTraits enum name | sksg::Node | protected |
| isVisible() const | sksg::RenderNode | |
| kBubbleDamage_Trait enum value | sksg::Node | protected |
| kOverrideDamage_Trait enum value | sksg::Node | protected |
| Make(sk_sp< GeometryNode > geo, sk_sp< PaintNode > paint) | sksg::Draw | inlinestatic |
| Node(uint32_t invalTraits) | sksg::Node | explicitprotected |
| nodeAt(const SkPoint &point) const | sksg::RenderNode | |
| observeInval(const sk_sp< Node > &) | sksg::Node | protected |
| onNodeAt(const SkPoint &) const override | sksg::Draw | protectedvirtual |
| onRender(SkCanvas *, const RenderContext *) const override | sksg::Draw | protectedvirtual |
| onRevalidate(InvalidationController *, const SkMatrix &) override | sksg::Draw | protectedvirtual |
| ref() const | SkRefCntBase | inline |
| render(SkCanvas *, const RenderContext *=nullptr) const | sksg::RenderNode | |
| RenderNode(uint32_t inval_traits=0) | sksg::RenderNode | explicitprotected |
| revalidate(InvalidationController *, const SkMatrix &) | sksg::Node | |
| setVisible(bool) | sksg::RenderNode | |
| SkRefCntBase() | SkRefCntBase | inline |
| unique() const | SkRefCntBase | inline |
| unobserveInval(const sk_sp< Node > &) | sksg::Node | protected |
| unref() const | SkRefCntBase | inline |
| ~Draw() override | sksg::Draw | protected |
| ~Node() override | sksg::Node | protected |
| ~SkRefCntBase() | SkRefCntBase | inlinevirtual |