#include <SkRuntimeEffect.h>
◆ sk_is_trivially_relocatable
◆ ChildPtr() [1/5]
SkRuntimeEffect::ChildPtr::ChildPtr |
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default |
◆ ChildPtr() [2/5]
◆ ChildPtr() [3/5]
◆ ChildPtr() [4/5]
◆ ChildPtr() [5/5]
◆ blender()
SkBlender* SkRuntimeEffect::ChildPtr::blender |
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const |
◆ colorFilter()
◆ flattenable()
◆ shader()
SkShader* SkRuntimeEffect::ChildPtr::shader |
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const |
◆ type()
std::optional<ChildType> SkRuntimeEffect::ChildPtr::type |
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const |
The documentation for this class was generated from the following file: