Skia
2D Graphics Library
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DEPRECATED: No longer supported in Skia. More...
#include <SkDrawLooper.h>
Classes | |
struct | BlurShadowRec |
class | Context |
Holds state during a draw. More... | |
Public Types | |
enum | Type { kSkColorFilter_Type , kSkBlender_Type , kSkDrawable_Type , kSkDrawLooper_Type , kSkImageFilter_Type , kSkMaskFilter_Type , kSkPathEffect_Type , kSkShader_Type } |
typedef sk_sp< SkFlattenable >(* | Factory) (SkReadBuffer &) |
Public Member Functions | |
virtual Context * | makeContext (SkArenaAlloc *) const =0 |
Called right before something is being drawn. More... | |
bool | canComputeFastBounds (const SkPaint &paint) const |
The fast bounds functions are used to enable the paint to be culled early in the drawing pipeline. More... | |
void | computeFastBounds (const SkPaint &paint, const SkRect &src, SkRect *dst) const |
virtual bool | asABlurShadow (BlurShadowRec *) const |
If this looper can be interpreted as having two layers, such that. More... | |
SkFlattenable::Type | getFlattenableType () const override |
void | apply (SkCanvas *canvas, const SkPaint &paint, std::function< void(SkCanvas *, const SkPaint &)>) |
virtual Factory | getFactory () const =0 |
Implement this to return a factory function pointer that can be called to recreate your class given a buffer (previously written to by your override of flatten(). More... | |
virtual const char * | getTypeName () const =0 |
Returns the name of the object's class. More... | |
virtual void | flatten (SkWriteBuffer &) const |
Override this if your subclass needs to record data that it will need to recreate itself from its CreateProc (returned by getFactory()). More... | |
sk_sp< SkData > | serialize (const SkSerialProcs *=nullptr) const |
size_t | serialize (void *memory, size_t memory_size, const SkSerialProcs *=nullptr) const |
bool | unique () const |
May return true if the caller is the only owner. More... | |
void | ref () const |
Increment the reference count. More... | |
void | unref () const |
Decrement the reference count. More... | |
Static Public Member Functions | |
static SkFlattenable::Type | GetFlattenableType () |
static sk_sp< SkDrawLooper > | Deserialize (const void *data, size_t size, const SkDeserialProcs *procs=nullptr) |
static Factory | NameToFactory (const char name[]) |
static const char * | FactoryToName (Factory) |
static void | Register (const char name[], Factory) |
static sk_sp< SkFlattenable > | Deserialize (Type, const void *data, size_t length, const SkDeserialProcs *procs=nullptr) |
Protected Member Functions | |
SkDrawLooper () | |
DEPRECATED: No longer supported in Skia.
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inherited |
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inherited |
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inlineprotected |
void SkDrawLooper::apply | ( | SkCanvas * | canvas, |
const SkPaint & | paint, | ||
std::function< void(SkCanvas *, const SkPaint &)> | |||
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virtual |
If this looper can be interpreted as having two layers, such that.
If any of the above are not met, return false and ignore the BlurShadowRec parameter.
Reimplemented in SkLayerDrawLooper.
bool SkDrawLooper::canComputeFastBounds | ( | const SkPaint & | paint | ) | const |
The fast bounds functions are used to enable the paint to be culled early in the drawing pipeline.
If a subclass can support this feature it must return true for the canComputeFastBounds() function. If that function returns false then computeFastBounds behavior is undefined otherwise it is expected to have the following behavior. Given the parent paint and the parent's bounding rect the subclass must fill in and return the storage rect, where the storage rect is with the union of the src rect and the looper's bounding rect.
void SkDrawLooper::computeFastBounds | ( | const SkPaint & | paint, |
const SkRect & | src, | ||
SkRect * | dst | ||
) | const |
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inlinestatic |
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staticinherited |
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staticinherited |
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inlinevirtualinherited |
Override this if your subclass needs to record data that it will need to recreate itself from its CreateProc (returned by getFactory()).
DEPRECATED public : will move to protected ... use serialize() instead
Reimplemented in SkLayerDrawLooper.
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pure virtualinherited |
Implement this to return a factory function pointer that can be called to recreate your class given a buffer (previously written to by your override of flatten().
Implemented in SkDrawable.
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inlinestatic |
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inlineoverridevirtual |
Implements SkFlattenable.
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pure virtualinherited |
Returns the name of the object's class.
Implemented in SkDrawable.
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pure virtual |
Called right before something is being drawn.
Returns a Context whose next() method should be called until it returns false.
Implemented in SkLayerDrawLooper.
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staticinherited |
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inlineinherited |
Increment the reference count.
Must be balanced by a call to unref().
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staticinherited |
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inherited |
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inherited |
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inlineinherited |
May return true if the caller is the only owner.
Ensures that all previous owner's actions are complete.
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inlineinherited |
Decrement the reference count.
If the reference count is 1 before the decrement, then delete the object. Note that if this is the case, then the object needs to have been allocated via new, and not on the stack.