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Skia
2D Graphics Library
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#include "include/core/SkImageInfo.h"

Go to the source code of this file.
Classes | |
| class | SkRasterHandleAllocator |
| If a client wants to control the allocation of raster layers in a canvas, it should subclass SkRasterHandleAllocator. More... | |
| struct | SkRasterHandleAllocator::Rec |