![]() |
Skia
2D Graphics Library
|
#include "include/core/SkRefCnt.h"#include "include/core/SkScalar.h"#include "include/core/SkShader.h"#include "include/private/base/SkAPI.h"
Go to the source code of this file.
Namespaces | |
| SkShaders | |
Functions | |
| SK_API sk_sp< SkShader > | SkShaders::MakeFractalNoise (SkScalar baseFrequencyX, SkScalar baseFrequencyY, int numOctaves, SkScalar seed, const SkISize *tileSize=nullptr) |
| This will construct Perlin noise of the given type (Fractal Noise or Turbulence). More... | |
| SK_API sk_sp< SkShader > | SkShaders::MakeTurbulence (SkScalar baseFrequencyX, SkScalar baseFrequencyY, int numOctaves, SkScalar seed, const SkISize *tileSize=nullptr) |