Skia
2D Graphics Library
SkLumaColorFilter.h
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/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkLumaColorFilter_DEFINED
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#define SkLumaColorFilter_DEFINED
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#include "
include/core/SkRefCnt.h
"
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#include "
include/core/SkTypes.h
"
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class
SkColorFilter
;
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struct
SK_API
SkLumaColorFilter
{
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static
sk_sp<SkColorFilter>
Make
();
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};
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#endif
SkRefCnt.h
SkTypes.h
SkColorFilter
ColorFilters are optional objects in the drawing pipeline.
Definition:
SkColorFilter.h:35
sk_sp< SkColorFilter >
SkLumaColorFilter
SkLumaColorFilter multiplies the luma of its input into the alpha channel, and sets the red,...
Definition:
SkLumaColorFilter.h:33
SkLumaColorFilter::Make
static sk_sp< SkColorFilter > Make()
include
effects
SkLumaColorFilter.h
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