Skia
2D Graphics Library
SkLumaColorFilter.h
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1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkLumaColorFilter_DEFINED
9 #define SkLumaColorFilter_DEFINED
10 
11 #include "include/core/SkRefCnt.h"
12 #include "include/core/SkTypes.h"
13 
14 class SkColorFilter;
15 
33 struct SK_API SkLumaColorFilter {
35 };
36 
37 #endif
ColorFilters are optional objects in the drawing pipeline.
Definition: SkColorFilter.h:35
SkLumaColorFilter multiplies the luma of its input into the alpha channel, and sets the red,...
Definition: SkLumaColorFilter.h:33
static sk_sp< SkColorFilter > Make()