Skia
2D Graphics Library
MutableTextureState.h File Reference
#include "include/core/SkTypes.h"
#include "include/gpu/GpuTypes.h"
#include <new>
Include dependency graph for MutableTextureState.h:

Go to the source code of this file.

Classes

class  skgpu::MutableTextureState
 Since Skia and clients can both modify gpu textures and their connected state, Skia needs a way for clients to inform us if they have modifiend any of this state. More...
 

Namespaces

 skgpu
 This file includes numerous public types that are used by all of our gpu backends.