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Skia
2D Graphics Library
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#include "include/core/SkColorType.h"#include "include/core/SkRefCnt.h"#include "include/core/SkString.h"#include "include/core/SkTypes.h"#include "include/private/base/SkTArray.h"#include "include/private/gpu/ganesh/GrContext_Base.h"#include "include/private/gpu/ganesh/GrImageContext.h"#include <map>#include <memory>#include <string>

Go to the source code of this file.
Classes | |
| class | GrRecordingContext |
| class | GrRecordingContext::Arenas |
| class | GrRecordingContext::OwnedArenas |
| struct | GrRecordingContext::ProgramData |
| class | GrRecordingContext::Stats |
Namespaces | |
| sktext | |
| sktext::gpu | |
Functions | |
| static GrDirectContext * | GrAsDirectContext (GrContext_Base *base) |
| Safely cast a possibly-null base context to direct context. More... | |
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inlinestatic |
Safely cast a possibly-null base context to direct context.