Skia
2D Graphics Library
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#include "include/core/SkColor.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkTypes.h"
#include "include/gpu/GpuTypes.h"
#include "include/gpu/GrContextOptions.h"
#include "include/gpu/GrRecordingContext.h"
#include "include/gpu/GrTypes.h"
#include <chrono>
#include <cstddef>
#include <cstdint>
#include <memory>
#include <string_view>
Go to the source code of this file.
Classes | |
class | GrDirectContext |
class | GrDirectContext::DirectContextID |
Namespaces | |
skgpu | |
This file includes numerous public types that are used by all of our gpu backends. | |
skgpu::ganesh | |
sktext | |
sktext::gpu | |
wgpu | |
SkSurfaces | |