8 #ifndef SkTileModes_DEFINED
9 #define SkTileModes_DEFINED
SkTileMode
Definition: SkTileMode.h:13
@ kDecal
Only draw within the original domain, return transparent-black everywhere else.
@ kRepeat
Repeat the shader's image horizontally and vertically.
@ kClamp
Replicate the edge color if the shader draws outside of its original bounds.
@ kMirror
Repeat the shader's image horizontally and vertically, alternating mirror images so that adjacent ima...
static constexpr int kSkTileModeCount
Definition: SkTileMode.h:39