Skia
2D Graphics Library
SkSVGContainer.h
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1 /*
2  * Copyright 2016 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkSVGContainer_DEFINED
9 #define SkSVGContainer_DEFINED
10 
11 #include "include/private/base/SkTArray.h"
13 
14 class SK_API SkSVGContainer : public SkSVGTransformableNode {
15 public:
16  void appendChild(sk_sp<SkSVGNode>) override;
17 
18 protected:
20 
21  void onRender(const SkSVGRenderContext&) const override;
22 
23  SkPath onAsPath(const SkSVGRenderContext&) const override;
24 
26 
27  bool hasChildren() const final;
28 
29  // TODO: add some sort of child iterator, and hide the container.
30  skia_private::STArray<1, sk_sp<SkSVGNode>, true> fChildren;
31 
32 private:
34 };
35 
36 #endif // SkSVGContainer_DEFINED
SkSVGTag
Definition: SkSVGNode.h:23
SkPath contain geometry.
Definition: SkPath.h:58
Definition: SkSVGContainer.h:14
void onRender(const SkSVGRenderContext &) const override
SkRect onObjectBoundingBox(const SkSVGRenderContext &) const override
bool hasChildren() const final
void appendChild(sk_sp< SkSVGNode >) override
SkPath onAsPath(const SkSVGRenderContext &) const override
SkSVGContainer(SkSVGTag)
Definition: SkSVGNode.h:95
Definition: SkSVGRenderContext.h:61
Definition: SkSVGTransformableNode.h:14
SkRect holds four float coordinates describing the upper and lower bounds of a rectangle.
Definition: SkRect.h:582