Skia
2D Graphics Library
SkFilterQuality.h
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1 /*
2  * Copyright 2015 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkFilterQuality_DEFINED
9 #define SkFilterQuality_DEFINED
10 
11 #include "include/core/SkTypes.h"
12 
24 
26 };
27 
28 #endif
kLast_SkFilterQuality
@ kLast_SkFilterQuality
Definition: SkFilterQuality.h:25
SkTypes.h
kMedium_SkFilterQuality
@ kMedium_SkFilterQuality
bilerp + mipmaps; good for down-scaling
Definition: SkFilterQuality.h:22
kNone_SkFilterQuality
@ kNone_SkFilterQuality
nearest-neighbor; fastest but lowest quality
Definition: SkFilterQuality.h:20
SkFilterQuality
SkFilterQuality
Controls how much filtering to be done when scaling/transforming complex colors e....
Definition: SkFilterQuality.h:19
kLow_SkFilterQuality
@ kLow_SkFilterQuality
bilerp
Definition: SkFilterQuality.h:21
kHigh_SkFilterQuality
@ kHigh_SkFilterQuality
bicubic resampling; slowest but good quality
Definition: SkFilterQuality.h:23